It was a battle theme I was working on for a battle themes project, but I didn’t quite like its magnitude of quality from the standard i put, but I still have hope that someone might put it to good use :) It doesn’t loop but it serves as a sample and loop requests are always open.

06.25.2008

This is my first attempt at using orchestration. With advise from many of the Sakari Infinity members, mainly Chris Hurn, I pieced together a ”big” orchestral tune. It would probably fit quite well in a game, or at least I hope. :{P

This is an adventure-type theme. It isn’t overly dark, but it isn’t really bright either (I love dorian mode). I think it falls in a nice middle ground. It is intended to have a bit of a folk-ish feel. While it isn’t that long, it is loopable.

05.24.2008

This was just something I wrote, as I was making my decision about Sakari Infinity. Just something to say thank you to the staff, the musicians, and all the other members. Sakari is alive because of you guys!

This is supposed to be used for a ’Hyrule Field’ situation. A world map that’s a field, or a plain.

Hey guys, this is my entry for the Music Competition may 2008!

04.10.2008

Originally composed for travelling a forest covered in snow. Could be used for any sort of outside area that is mostly tranquil, I suppose.

This piece was written for the music competition in February of 2008. The theme was “Castles”. I envisioned ruins of an old castle with the history written on its walls. The castle’s history involves wars, kings, and heroes of myth and magic. When you walk through these ruins, you can almost feel and experience the lore and history of the ancient kingdom now gone from this world.

[Contest Piece]

This was written for the End of the Year music competition, and it was meant to illustrate the journey Ark, from the game Terranigma, takes through the world as he resurrects it, and how his place in the world shapes him.

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