A song I made about 10 months ago. Intended to be a battle/boss/event theme for projects with a sci-fi setting.
My influences on this piece were Yoko Shimomura’s works, especially “Plosive Attack” from Parasite Eve.
Instruments Used: Bass Synths, Synths, drums, snares, piano, distorted guitar.
Explosive Attack
A boss theme that starts out dark and violent but soon shifts into a triumphant battle theme.
An intense electronic song for fast-paced fight/action scenes, or maybe a boss battle.
I haven’t uploaded a song here for ages D;. Such improvment has been made. This is a complete overhaul of a song I made last year as the second boss theme of Eternal Genesis. It’s been a while since I’ve made anything fully orchestral like this. In any case, this was an attempt to make something that sounds like works from Yoko Shimomura. I’ve been able to compose like Ueamtsu, compose like Sakuraba, but I find Shimomura’s style friggin’ hard! In any case, I wanted to make a battle theme that sounds like it would belong in Kingdom Hearts.
A new boss theme I’ve made for Mateus’ side of the story in my game: Eternal Genesis. Again using Motoi Sakuraba’s style as an influence in this track. This song is in the 3/4 time signature and uses rock organs, accoustic drums, and orchestra. I’m really getting good at mapping accoustic drums now!!
I wrote this with the intent of having it be used in a very intense story-related boss battle, but I suppose it could just as easily be used for a normal boss or a chase scene perhaps. It’s quite fast paced, and uses some articulations of instruments that I’ve never used before, like Col Legno on the bass section. It’s meant to loop as well.
This is re-submission of Metallic Clash. I’ve taken out those robotic voices and I’ve changed up the piano melody to fit in key with the main tune.
It was a battle theme I was working on for a battle themes project, but I didn’t quite like its magnitude of quality from the standard i put, but I still have hope that someone might put it to good use
It doesn’t loop but it serves as a sample and loop requests are always open.
Rockin’ Boss Battle Music. Modeled after FF7’s, with its triplet feel and electric guitar riffs. I tried to make it more contemporary later in the song, if there is such thing as later in a short song like this. But altogether I am fairly happy with the way everything works together. (Gotta love those ride cymbals.)
Racing game opening theme. No Doubt. This was the first Song I ever made where I knew what I was doing with music theory and such. This is still my favorite song I’ve made and will probably continue to be, and its entirely because of the hook in the middle and end. I know the guitars may overpower one another but after an hour of mixing this is the best I could do. It is a very rockin’ song with complementing synths and guitars and I am excited to upload it onto Sakari.
