03.21.2011

A 14-track album full of music inspired by the SEGA Genesis/Mega Drive’s sound chip, the YM2612. Made using the VOPM VST, Reaper and a Yamaha M08 keyboard, Sonicesque, Vol. I takes inspiration from Mystic Cave Zone, Marble Zone among several other classic Sonic zones to create a collection of music that any Sonic fan is [...]

01.14.2011

Probably more appropriate as trailer music rather than an in-game track.

11.01.2010

The Light is on you, Run or face a quick end.

10.18.2010

Imagine two Kids walking through the woods at night, stopping to play in the water. The area starts to become even darker, until it is pitch black, with only the front most trees visible. The water slowly starts to turn blood red …

08.06.2010

A song I made about 10 months ago. Intended to be a battle/boss/event theme for projects with a sci-fi setting. My influences on this piece were Yoko Shimomura’s works, especially “Plosive Attack” from Parasite Eve. Instruments Used: Bass Synths, Synths, drums, snares, piano, distorted guitar. Explosive Attack

07.12.2010

Okay, Imagine a 50′s town, steam rising out of the sewers, the sound of old vintage cars driving past.

06.10.2010

This is a song for a small village or farm. It uses strings, piano and woodwind instruments. Farmstead

02.17.2010

I am revamping my composition demo for Game Developers Conference this year. I’ve revisited some of my favorite pieces from past projects with better quality samples (mostly East-West Symphonic) and looking for some peer feedback. Most specifically, I am looking for ideas about how to further improve these mixes, which one is the best, and [...]

A boss theme that starts out dark and violent but soon shifts into a triumphant battle theme.

01.17.2010

A simple, calm piece used to indicate a serene and peaceful setting.

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