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	<title>Sakari Infinity &#187; Downloads</title>
	<atom:link href="http://www.sakari-infinity.net/category/downloads/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sakari-infinity.net</link>
	<description>Where video game musicians find their potential</description>
	<lastBuildDate>Mon, 12 Jul 2010 20:45:45 +0000</lastBuildDate>
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		<title>Dystonia</title>
		<link>http://www.sakari-infinity.net/2010/07/dystonia/</link>
		<comments>http://www.sakari-infinity.net/2010/07/dystonia/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 20:29:12 +0000</pubDate>
		<dc:creator>JChurch_1993</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[brass]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[Dystonia]]></category>
		<category><![CDATA[Jazz]]></category>
		<category><![CDATA[Sad]]></category>
		<category><![CDATA[Slow]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3761</guid>
		<description><![CDATA[Okay, Imagine a 50's town, steam rising out of the sewers, the sound of old vintage cars driving past.]]></description>
			<content:encoded><![CDATA[<p>Okay, Imagine a 50&#8217;s town, steam rising out of the sewers, the sound of old vintage cars driving past. An ocassional sound of gunfire, and sirens. Everywhere there&#8217;s either gunmen, drug dealers, druggies, or pimps.</p>
<p>Suddenly out of a dark alley, a guy in a fedora and a trenchcoat walks out; an old P.I.</p>
<p>As the sax kicks in, he&#8217;s smoking a cigarette<br />
walking down the street<br />
at the end, he&#8217;s confronted by a gunman<br />
and he gets shot<br />
Thus the flatlining.</p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2010/07/dystonia_full_-_by_jonathan_m_church.mp3">Dystonia (full)</a></p>
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		<slash:comments>1</slash:comments>
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		<title>Farmstead</title>
		<link>http://www.sakari-infinity.net/2010/06/farmstead/</link>
		<comments>http://www.sakari-infinity.net/2010/06/farmstead/#comments</comments>
		<pubDate>Thu, 10 Jun 2010 16:17:24 +0000</pubDate>
		<dc:creator>Seefour</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[farm]]></category>
		<category><![CDATA[piano]]></category>
		<category><![CDATA[simple]]></category>
		<category><![CDATA[strings]]></category>
		<category><![CDATA[Town]]></category>
		<category><![CDATA[village]]></category>
		<category><![CDATA[woodwind]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3745</guid>
		<description><![CDATA[This is a song for a small village or farm. It uses strings, piano and woodwind instruments.
Farmstead
]]></description>
			<content:encoded><![CDATA[<p>This is a song for a small village or farm. It uses strings, piano and woodwind instruments.</p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2010/06/farmstead.mp3">Farmstead</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Demo for GDC</title>
		<link>http://www.sakari-infinity.net/2010/02/demo-for-gdc/</link>
		<comments>http://www.sakari-infinity.net/2010/02/demo-for-gdc/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 00:57:34 +0000</pubDate>
		<dc:creator>Matt2East</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Game Developers Conference]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[orchestra]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3683</guid>
		<description><![CDATA[I am revamping my composition demo for Game Developers Conference this year. I&#8217;ve revisited some of my favorite pieces from past projects with better quality samples (mostly East-West Symphonic) and looking for some peer feedback. Most specifically, I am looking for ideas about how to further improve these mixes, which one is the best, and [...]]]></description>
			<content:encoded><![CDATA[<p>I am revamping my composition demo for Game Developers Conference this year. I&#8217;ve revisited some of my favorite pieces from past projects with better quality samples (mostly East-West Symphonic) and looking for some peer feedback. Most specifically, I am looking for ideas about how to further improve these mixes, which one is the best, and whether or not these are good enough to show publishers without seeming amateurish. Thanks for any help!</p>
<p>The Arena<br />
<a href="http://2eastmusic.com/mp3/the_arena.mp3" target="_blank">http://2eastmusic.com/mp3/the_arena.mp3</a></p>
<p>Sandscape<br />
<a href="http://2eastmusic.com/mp3/sandscape.mp3" target="_blank">http://2eastmusic.com/mp3/sandscape.mp3</a></p>
<p>The Young Commander<br />
<a href="http://2eastmusic.com/mp3/the_young_commander.mp3" target="_blank">http://2eastmusic.com/mp3/the_young_commander.mp3</a></p>
<p>Sail The Skies<br />
<a href="http://2eastmusic.com/mp3/sail_the_skies.mp3" target="_blank">http://2eastmusic.com/mp3/sail_the_skies.mp3</a></p>
<p>Winter&#8217;s Grasp<br />
<a href="http://2eastmusic.com/mp3/winters_grasp.mp3" target="_blank">http://2eastmusic.com/mp3/winters_grasp.mp3</a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Boss Battle &#8211; Adventure Hurts</title>
		<link>http://www.sakari-infinity.net/2010/01/boss-battle-adventure-hurts/</link>
		<comments>http://www.sakari-infinity.net/2010/01/boss-battle-adventure-hurts/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 23:38:44 +0000</pubDate>
		<dc:creator>Gulston</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[Boss Battle]]></category>
		<category><![CDATA[brass]]></category>
		<category><![CDATA[Fast]]></category>
		<category><![CDATA[orchestral]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3643</guid>
		<description><![CDATA[A boss theme that starts out dark and violent but soon shifts into a triumphant battle theme.]]></description>
			<content:encoded><![CDATA[<p>Description/Purpose: Written for a Boss Battle. The mood starts off violent and dark with embellishments from the horns but soon shifts into a major key and brightens the mood and brings back a ray of light. Essentially representing the fact that adventure does indeed hurt. After awhile, the bright theme degrades and is interrupted by a loud diminished chord bringing the score back to the beginning.</p>
<p>Instruments: Horn in F, Trombone, Tuba, Timpani, Percussion, Violins, Violincello</p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2010/01/Boss-Battle-Adventure-Hurts.mp3">Boss Battle &#8211; Adventure Hurts</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sakari-infinity.net/2010/01/boss-battle-adventure-hurts/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>Hellhole Heaven</title>
		<link>http://www.sakari-infinity.net/2010/01/hellhole-heaven/</link>
		<comments>http://www.sakari-infinity.net/2010/01/hellhole-heaven/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 23:35:56 +0000</pubDate>
		<dc:creator>Gulston</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Calm]]></category>
		<category><![CDATA[Heaven]]></category>
		<category><![CDATA[Serene]]></category>
		<category><![CDATA[Slow]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3645</guid>
		<description><![CDATA[A simple, calm piece used to indicate a serene and peaceful setting.]]></description>
			<content:encoded><![CDATA[<p>Description/Purpose: Despite its name, Hellhole Heaven is written as if it were just Heaven. The piece follows common practice in order to create a very tonal and proper sounding piece. In order to evoke the feeling of Heaven even moreso, the melody begins in the harp and is later passed off to the flute for awhile. All the while, calm, quiet strings accompany while growing and dissipating. Over all, just a simple, quiet piece.</p>
<p>Instruments Used: Flute, Harp, Strings</p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2010/01/Hellhole-Heaven-Theme.mp3">Hellhole Heaven Theme</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sakari-infinity.net/2010/01/hellhole-heaven/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Marvelous Mountain Theme</title>
		<link>http://www.sakari-infinity.net/2010/01/marvelous-mountain-theme/</link>
		<comments>http://www.sakari-infinity.net/2010/01/marvelous-mountain-theme/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 23:29:52 +0000</pubDate>
		<dc:creator>Gulston</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Bombastic]]></category>
		<category><![CDATA[brass]]></category>
		<category><![CDATA[Marvelous]]></category>
		<category><![CDATA[Mountain]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3640</guid>
		<description><![CDATA[A 'marvelous' bombastic theme.]]></description>
			<content:encoded><![CDATA[<p>Description/Purpose: For a Mountain setting in a real-time RPG. The piece starts off awkwardly since the Marvelous Mountains aren&#8217;t as Marvelous as we&#8217;re lead to believe. However, once things get underway, a loud, bombastic fanfare chimes in that is quickly forgotten shortly after and gives way to a rousing, syncopated bass line. The horn and violins come in with a fast-paced melody which switches between 4/4 and 5/4. Giving way later on to a serious of chords before the piece begins to quiet down in order to start the loop.</p>
<p>Instruments: Horn in F, Trombone, Tuba, Timpani, Percussion, Piano, Strings</p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2010/01/Marvelous-Mountain-Theme.mp3">Marvelous Mountain Theme</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>BioTux Forest Theme</title>
		<link>http://www.sakari-infinity.net/2010/01/biotux-forest-theme/</link>
		<comments>http://www.sakari-infinity.net/2010/01/biotux-forest-theme/#comments</comments>
		<pubDate>Sat, 02 Jan 2010 22:58:42 +0000</pubDate>
		<dc:creator>DontChaseMe</dc:creator>
				<category><![CDATA[Downloads]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3629</guid>
		<description><![CDATA[This piece was written for a platform game called BioTux being developed by NinjaNumberNine. It is for a collection of levels set in a North-American style forest.]]></description>
			<content:encoded><![CDATA[<p>This piece was written for a platform game called BioTux being developed by NinjaNumberNine. It is for a collection of levels set in a North-American style forest. The song features a Pan-flute and a Xylophone style instrument as lead instruments and has a strong forest theme. Pop style drums were initially included but were replaced by request to fit the theme better.</p>
<p>Instruments used:</p>
<p>Pan-Flute , Strings, Bassoon, Xylophone, Tom Drums Bongo Drums, Violin and two custom synth bass</p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2010/01/BioTux-Forest-Theme.mp3">BioTux Forest Theme</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sakari-infinity.net/2010/01/biotux-forest-theme/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Moonlight Warrior</title>
		<link>http://www.sakari-infinity.net/2009/11/moonlight_warrior/</link>
		<comments>http://www.sakari-infinity.net/2009/11/moonlight_warrior/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 01:47:54 +0000</pubDate>
		<dc:creator>Zenith</dc:creator>
				<category><![CDATA[Downloads]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=1525</guid>
		<description><![CDATA[Got bored today,]]></description>
			<content:encoded><![CDATA[<p>Description / Purpose: Got bored today,<br />
but all day I had &rdquo;Moonlight Sonata&rdquo; on loop.</p>
<p>One of Beethoven&#8217;s best, if I may say so myself.</p>
<p>Anyway,<br />
Today I had finally gotten the influence to compose<br />
a song based off the Chord progression in Moonlight<br />
Sonata.</p>
<p>Instruments Used: Soundfonts, and FL Studio&#8217;s Default VSTi.</p>
<p>Inspiration: Beethoven&#8217;s Moonlight Sonata 1st Movement.</p>
<p><a href="http://www.sakari-infinity.net/downloads/_music/1600/Sakari_MoonlightWarriorJonathanZeroChurch_1257130074.mp3" class="fileDownload">Moonlight Warrior</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sakari-infinity.net/2009/11/moonlight_warrior/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Crisis Beyond Tranquility</title>
		<link>http://www.sakari-infinity.net/2009/08/crisis_beyond_tranquility/</link>
		<comments>http://www.sakari-infinity.net/2009/08/crisis_beyond_tranquility/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 06:42:11 +0000</pubDate>
		<dc:creator>Fandrey</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[Fast]]></category>
		<category><![CDATA[Rock]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=1524</guid>
		<description><![CDATA[An intense electronic song for fast-paced fight/action scenes, or maybe a boss battle.]]></description>
			<content:encoded><![CDATA[<p>Description / Purpose:<br />
An intense electronic song for fast-paced fight/action scenes, or maybe a boss battle.</p>
<p>Instruments Used:<br />
- Mainly Sytrus Synthetizers<br />
- Progressive Organ</p>
<p>Inspiration:<br />
- Umineko no Naku Koro Ni Visual Novel<br />
- Motoi Sakuraba<br />
- Warriors : Orochi</p>
<p><a href="http://www.sakari-infinity.net/downloads/_music/1110/Sakari_CrisisBeyondTranquility_1251614531.mp3" class="fileDownload">Crisis Beyond Tranquility</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>A Fateful Encounter</title>
		<link>http://www.sakari-infinity.net/2009/08/a_fateful_encounter/</link>
		<comments>http://www.sakari-infinity.net/2009/08/a_fateful_encounter/#comments</comments>
		<pubDate>Sat, 22 Aug 2009 19:51:24 +0000</pubDate>
		<dc:creator>McTricky</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[Fast]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=1523</guid>
		<description><![CDATA[I haven&#8217;t uploaded a song here for ages D;. Such improvment has been made. This is a complete overhaul of a song I made last year as the second boss theme of Eternal Genesis. It&#8217;s been a while since I&#8217;ve made anything fully orchestral like this. In any case, this was an attempt to make something that sounds like works from Yoko Shimomura. I&#8217;ve been able to compose like Ueamtsu, compose like Sakuraba, but I find Shimomura&#8217;s style friggin&#8217; hard! In any case, I wanted to make a battle theme that sounds like it would belong in Kingdom Hearts.]]></description>
			<content:encoded><![CDATA[<p>Description / Purpose:<br />
I haven&#8217;t uploaded a song here for ages D;. Such improvment has been made. This is a complete overhaul of a song I made last year as the second boss theme of Eternal Genesis. It&#8217;s been a while since I&#8217;ve made anything fully orchestral like this. In any case, this was an attempt to make something that sounds like works from Yoko Shimomura. I&#8217;ve been able to compose like Ueamtsu, compose like Sakuraba, but I find Shimomura&#8217;s style friggin&#8217; hard! In any case, I wanted to make a battle theme that sounds like it would belong in Kingdom Hearts.</p>
<p>Instruments Used:<br />
Strings, Tubas, Snares, Violins, Harpischord, Contrabass, Piano, French Horn, Bassoon, Flute</p>
<p>Inspiration:<br />
Arcanum&#8217;s &rdquo;With Vengeful Spirit&rdquo;, Yoko Shimomura&#8217;s KH works.</p>
<p><a href="http://www.sakari-infinity.net/downloads/_music/1328/Sakari_BossIIAFateFulEncounterRemake_1250970684.mp3" class="fileDownload">A Fateful Encounter</a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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