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<channel>
	<title>Sakari Infinity &#187; Downloads</title>
	<atom:link href="http://www.sakari-infinity.net/category/downloads/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sakari-infinity.net</link>
	<description>Where video game musicians find their potential</description>
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		<item>
		<title>Swimming in Circles</title>
		<link>http://www.sakari-infinity.net/2011/11/swimming-in-circles/</link>
		<comments>http://www.sakari-infinity.net/2011/11/swimming-in-circles/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 17:17:43 +0000</pubDate>
		<dc:creator>dynoman89</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Ambient]]></category>
		<category><![CDATA[chillout]]></category>
		<category><![CDATA[Electronic]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[trip]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3922</guid>
		<description><![CDATA[Just a chill tune to listen to. Swimming in Circles]]></description>
			<content:encoded><![CDATA[<p>Just a chill tune to listen to.</p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2011/11/swimming_in_circles.mp3">Swimming in Circles</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sakari-infinity.net/2011/11/swimming-in-circles/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
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		<item>
		<title>Gauntlet</title>
		<link>http://www.sakari-infinity.net/2011/07/gauntlet/</link>
		<comments>http://www.sakari-infinity.net/2011/07/gauntlet/#comments</comments>
		<pubDate>Wed, 27 Jul 2011 13:31:37 +0000</pubDate>
		<dc:creator>Seefour</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[Electronic]]></category>
		<category><![CDATA[Fast]]></category>
		<category><![CDATA[synth]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3884</guid>
		<description><![CDATA[Short, lighter styled battle theme, more an experiment in making a "train" style drum track,
and questionanswer melodies.]]></description>
			<content:encoded><![CDATA[<p>Short, lighter styled battle theme, more an experiment in making a &#8220;train&#8221; style drum track,<br />
and questionanswer melodies.</p>
<p>Song has two main sections and loops back onto itself and is very synthy.</p>
<p>This song will see no revision, but all comments and critiques are welcome.</p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2011/07/gauntlet.mp3">Gauntlet</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sakari-infinity.net/2011/07/gauntlet/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>God Boss</title>
		<link>http://www.sakari-infinity.net/2011/06/god-boss/</link>
		<comments>http://www.sakari-infinity.net/2011/06/god-boss/#comments</comments>
		<pubDate>Tue, 14 Jun 2011 16:23:39 +0000</pubDate>
		<dc:creator>Matt2East</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[combat]]></category>
		<category><![CDATA[god of war]]></category>
		<category><![CDATA[orchestral]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3872</guid>
		<description><![CDATA[Intense orchestral combat music, inspired by boss music in the God Of War games.]]></description>
			<content:encoded><![CDATA[<p>Intense orchestral combat music, inspired by boss music in the God Of War games.</p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2011/06/10_boss_fight.mp3">God Boss</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sakari-infinity.net/2011/06/god-boss/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<item>
		<title>Sonicesque Vol. II</title>
		<link>http://www.sakari-infinity.net/2011/04/sonicesque-vol-ii/</link>
		<comments>http://www.sakari-infinity.net/2011/04/sonicesque-vol-ii/#comments</comments>
		<pubDate>Fri, 29 Apr 2011 14:35:23 +0000</pubDate>
		<dc:creator>KGB525</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[(Albums)]]></category>
		<category><![CDATA[Crystal Lake]]></category>
		<category><![CDATA[Electronic]]></category>
		<category><![CDATA[Fast]]></category>
		<category><![CDATA[Flicker Island]]></category>
		<category><![CDATA[Grand Gizmo]]></category>
		<category><![CDATA[Karl Brueggemann]]></category>
		<category><![CDATA[Magma Ruins]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[Sega Genesis]]></category>
		<category><![CDATA[Shadow Cliff]]></category>
		<category><![CDATA[sonic]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3860</guid>
		<description><![CDATA[Sonicesque Vol. II is the second original album of Sonic music in the Genesis style, composed by Karl Brueggemann. &#8220;With this second volume, I really took things to the next level. I received some great feedback from Vol. I, which motivated me to go above and beyond what was originally just an experiment with a [...]]]></description>
			<content:encoded><![CDATA[<p>Sonicesque Vol. II is the second original album of Sonic music in the Genesis style, composed by Karl Brueggemann.</p>
<p><span id="more-3860"></span></p>
<p>&#8220;<em>With this second volume, I really took things to the next level. I received some great feedback from Vol. I, which motivated me to go above and beyond what was originally just an experiment with a new plug-in. My goal for Vol. II was to try and emulate that classic Genesis style, while also making sure my own compositional voice was heard. Sonic 3 is the main influence here, but also Sonic &amp; Knuckles, and Sonic 2. Fans of those games will notice some songs inspired by specific levels, such as Hydrocity, Angel Island, Ice Cap and Lava Reef, among others. I’ve put a lot of love into this album, and I really hope you enjoy it as much as I do. If so, please spread the word!</em>&#8221;</p>
<p>Sakari Infinity has been provided with 6 tracks:</p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2011/04/02_coconut_hill.mp3">02_coconut_hill</a></p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2011/04/03_diamond_dash.mp3">03_diamond_dash</a></p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2011/04/06_hydropolis.mp3">06_hydropolis</a></p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2011/04/07_hydropolis_act_2.mp3">07_hydropolis_act_2</a></p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2011/04/09_magnet_mines.mp3">09_magnet_mines</a></p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2011/04/13_final_boss.mp3">13_final_boss</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sakari-infinity.net/2011/04/sonicesque-vol-ii/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		</item>
		<item>
		<title>Sonicesque Vol. I</title>
		<link>http://www.sakari-infinity.net/2011/03/sonicesque-vol-i/</link>
		<comments>http://www.sakari-infinity.net/2011/03/sonicesque-vol-i/#comments</comments>
		<pubDate>Mon, 21 Mar 2011 14:33:06 +0000</pubDate>
		<dc:creator>KGB525</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[(Albums)]]></category>
		<category><![CDATA[Crystal Lake]]></category>
		<category><![CDATA[Electronic]]></category>
		<category><![CDATA[Fast]]></category>
		<category><![CDATA[Flicker Island]]></category>
		<category><![CDATA[Grand Gizmo]]></category>
		<category><![CDATA[Karl Brueggemann]]></category>
		<category><![CDATA[Magma Ruins]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[Sega Genesis]]></category>
		<category><![CDATA[Shadow Cliff]]></category>
		<category><![CDATA[sonic]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3839</guid>
		<description><![CDATA[A 14-track album full of music inspired by the SEGA Genesis/Mega Drive’s sound chip, the YM2612. Made using the VOPM VST, Reaper and a Yamaha M08 keyboard, Sonicesque, Vol. I takes inspiration from Mystic Cave Zone, Marble Zone among several other classic Sonic zones to create a collection of music that any Sonic fan is [...]]]></description>
			<content:encoded><![CDATA[<p>A 14-track album full of music inspired by the SEGA Genesis/Mega Drive’s sound chip, the <a href="http://segaretro.org/YM2612">YM2612</a>. Made using the VOPM VST, Reaper and a Yamaha M08 keyboard, <em>Sonicesque, Vol. I</em> takes inspiration from Mystic Cave Zone, Marble Zone among several other classic <em>Sonic</em> zones to create a collection of music that any <em>Sonic</em> fan is bound to like.</p>
<p>Sakari Infinity was provided 5 of the tracks.</p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2011/03/02_flicker_island.mp3">02_flicker_island</a></p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2011/03/03_magma_ruins.mp3">03_magma_ruins</a></p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2011/03/06_shadow_cliff.mp3">06_shadow_cliff</a></p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2011/03/09_crystal_lake.mp3">09_crystal_lake</a></p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2011/03/12_grand_gizmo.mp3">12_grand_gizmo</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sakari-infinity.net/2011/03/sonicesque-vol-i/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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<enclosure url="http://www.sakari-infinity.net/wp-content/uploads/2011/03/09_crystal_lake.mp3" length="4562255" type="audio/mpeg" />
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		</item>
		<item>
		<title>Against the Waves</title>
		<link>http://www.sakari-infinity.net/2011/01/against-the-waves/</link>
		<comments>http://www.sakari-infinity.net/2011/01/against-the-waves/#comments</comments>
		<pubDate>Fri, 14 Jan 2011 20:46:22 +0000</pubDate>
		<dc:creator>Kurton</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[guitar]]></category>
		<category><![CDATA[hybrid]]></category>
		<category><![CDATA[metal]]></category>
		<category><![CDATA[piano]]></category>
		<category><![CDATA[Rock]]></category>
		<category><![CDATA[saz]]></category>
		<category><![CDATA[shakuhachi]]></category>
		<category><![CDATA[Title / Credits]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3810</guid>
		<description><![CDATA[Probably more appropriate as trailer music rather than an in-game track.]]></description>
			<content:encoded><![CDATA[<p>Probably more appropriate as trailer music rather than an in-game track, I bet. My inspiration for this hails from between Machinae Supremacy and Jussi Nieminen.</p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2011/01/against_the_waves.mp3">Against the Waves</a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		</item>
		<item>
		<title>Spotted</title>
		<link>http://www.sakari-infinity.net/2010/11/spotted/</link>
		<comments>http://www.sakari-infinity.net/2010/11/spotted/#comments</comments>
		<pubDate>Mon, 01 Nov 2010 13:43:36 +0000</pubDate>
		<dc:creator>JChurch_1993</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[creepy]]></category>
		<category><![CDATA[Dark]]></category>
		<category><![CDATA[run]]></category>
		<category><![CDATA[Slow]]></category>
		<category><![CDATA[strings]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3798</guid>
		<description><![CDATA[The Light is on you, Run or face a quick end.]]></description>
			<content:encoded><![CDATA[<p>The Light is on you, Run or face a quick end.</p>
<p>Influences: Metal Gear Solid</p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2010/11/spotted.mp3">Spotted</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sakari-infinity.net/2010/11/spotted/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
<enclosure url="http://www.sakari-infinity.net/wp-content/uploads/2010/11/spotted.mp3" length="2749171" type="audio/mpeg" />
		</item>
		<item>
		<title>Unknown Hell</title>
		<link>http://www.sakari-infinity.net/2010/10/unknown-hell/</link>
		<comments>http://www.sakari-infinity.net/2010/10/unknown-hell/#comments</comments>
		<pubDate>Mon, 18 Oct 2010 17:31:11 +0000</pubDate>
		<dc:creator>JChurch_1993</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[bittersweet]]></category>
		<category><![CDATA[creepy]]></category>
		<category><![CDATA[Dark]]></category>
		<category><![CDATA[demonic]]></category>
		<category><![CDATA[Evil]]></category>
		<category><![CDATA[strings]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3789</guid>
		<description><![CDATA[Imagine two Kids walking through the woods at night, stopping to play in the water. The area starts to become even darker, until it is pitch black, with only the front most trees visible. The water slowly starts to turn blood red ...]]></description>
			<content:encoded><![CDATA[<p>Imagine<br />
Two Kids walking through the woods at night, stopping to play in the water. The area starts to become even darker, until it is pitch black, with only the front most trees visible. The water slowly starts to turn blood red, a mysterious howling is heard. Through the darkness, glowing circles appear in couples. The kids can&#8217;t move, they&#8217;re completely paralyzed, bleeding from their eyes, ears and mouths. The figures around them mock their laughing. Till eventually the children bleed out into the water, leaving the lifeless corpses to float downstream and never be seen again.</p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2010/10/unknown_hell.mp3">Unknown Hell</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sakari-infinity.net/2010/10/unknown-hell/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		</item>
		<item>
		<title>Explosive Attack</title>
		<link>http://www.sakari-infinity.net/2010/08/explosive-attack/</link>
		<comments>http://www.sakari-infinity.net/2010/08/explosive-attack/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 13:13:25 +0000</pubDate>
		<dc:creator>McTricky</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[Boss]]></category>
		<category><![CDATA[Event]]></category>
		<category><![CDATA[orchestral]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[Synths]]></category>
		<category><![CDATA[Techno]]></category>
		<category><![CDATA[Theme]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3781</guid>
		<description><![CDATA[A song I made about 10 months ago. Intended to be a battle/boss/event theme for projects with a sci-fi setting. My influences on this piece were Yoko Shimomura&#8217;s works, especially &#8220;Plosive Attack&#8221; from Parasite Eve. Instruments Used: Bass Synths, Synths, drums, snares, piano, distorted guitar. Explosive Attack]]></description>
			<content:encoded><![CDATA[<p>A song I made about 10 months ago. Intended to be a battle/boss/event theme for projects with a sci-fi setting.</p>
<p>My influences on this piece were Yoko Shimomura&#8217;s works, especially &#8220;Plosive Attack&#8221; from Parasite Eve.</p>
<p>Instruments Used: Bass Synths, Synths, drums, snares, piano, distorted guitar.</p>
<p><a href='http://www.sakari-infinity.net/wp-content/uploads/2010/08/explosive_attack.mp3'>Explosive Attack</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		</item>
		<item>
		<title>Dystonia</title>
		<link>http://www.sakari-infinity.net/2010/07/dystonia/</link>
		<comments>http://www.sakari-infinity.net/2010/07/dystonia/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 20:29:12 +0000</pubDate>
		<dc:creator>JChurch_1993</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[brass]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[Dystonia]]></category>
		<category><![CDATA[Jazz]]></category>
		<category><![CDATA[Sad]]></category>
		<category><![CDATA[Slow]]></category>

		<guid isPermaLink="false">http://www.sakari-infinity.net/?p=3761</guid>
		<description><![CDATA[Okay, Imagine a 50's town, steam rising out of the sewers, the sound of old vintage cars driving past.]]></description>
			<content:encoded><![CDATA[<p>Okay, Imagine a 50&#8242;s town, steam rising out of the sewers, the sound of old vintage cars driving past. An ocassional sound of gunfire, and sirens. Everywhere there&#8217;s either gunmen, drug dealers, druggies, or pimps.</p>
<p>Suddenly out of a dark alley, a guy in a fedora and a trenchcoat walks out; an old P.I.</p>
<p>As the sax kicks in, he&#8217;s smoking a cigarette<br />
walking down the street<br />
at the end, he&#8217;s confronted by a gunman<br />
and he gets shot<br />
Thus the flatlining.</p>
<p><a href="http://www.sakari-infinity.net/wp-content/uploads/2010/07/dystonia_full_-_by_jonathan_m_church.mp3">Dystonia (full)</a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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