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McTricky
Sakari Infinity Musician

Website: http://www.youtube.com/user/McTricky


Explosive Attack
Aug 06, 2010

A song I made about 10 months ago. Intended to be a battle/boss/event theme for projects with a sci-fi setting. My influences on this piece were Yoko Shimomura’s works, especially “Plosive Attack” from Parasite Eve. Instruments Used: Bass Synths, Synths, drums, snares, piano, distorted guitar. Explosive Attack

Tags: Battle, Boss, Event, orchestral, Sci-Fi, Synths, Techno, Theme

A Fateful Encounter
Aug 22, 2009

I haven’t uploaded a song here for ages D;. Such improvment has been made. This is a complete overhaul of a song I made last year as the second boss theme of Eternal Genesis. It’s been a while since I’ve made anything fully orchestral like this. In any case, this was an attempt to make something that sounds like works from Yoko Shimomura. I’ve been able to compose like Ueamtsu, compose like Sakuraba, but I find Shimomura’s style friggin’ hard! In any case, I wanted to make a battle theme that sounds like it would belong in Kingdom Hearts.

Tags: Battle, Fast

For Better or Worse
Apr 18, 2009

This is a sad song I made during my state of depression. This song could be used for a sad scene, where a character could possibly be dying, etc.

Tags: Classical/Orchestral, Dark, Sad

Rendition of One’s Lust for Blood
Mar 23, 2009

A new boss theme I’ve made for Mateus’ side of the story in my game: Eternal Genesis. Again using Motoi Sakuraba’s style as an influence in this track. This song is in the 3/4 time signature and uses rock organs, accoustic drums, and orchestra. I’m really getting good at mapping accoustic drums now!!

Tags: Battle, Classical/Orchestral, Fast

The March To Valhalla
Jan 18, 2009

Finally! I spent my whole Christmas Eve on this song. I wanted a rich orchestral sound whilst still retaining my usual tastes. I aimed for this to be over five minutes long, and it seems that I have done that. I even put up a pic for this song:P

Tags: Adventure

Sweet Sorrow of Parting
Dec 23, 2008

My aim was to create something sad but heart-warming/calming at the same time.

Loveless
Nov 18, 2008

A piano-driven piece I made. This is a character theme for Serene, a character in my game. It’s called Loveless because Serene once loved someone but that person betrayed her love so, Serene has now become ”loveless” meaning that she has no love for anyone anymore.

Immortal Being
Nov 09, 2008

An attempt to create something more soothing, and relaxing to the ear, this is a slow piece suited for BGMs in stories or stuff.

Elohim’s Ballad
Oct 31, 2008

This is a sad mini-orchestration piece I made today. Concept is basically a scene where a person of great wisdom is telling the hero what he must do (or whatever).

Yggdra Brings Trouble
Aug 24, 2008

The concept is basically this: at the beginning of the song, the ”hero” enters the ”villain’s” lair and a few words are exchanged. And then the song heats up and basically the hero and villain have some sort of epic battle. At the end the hero fails and is killed. That’s the concept basically.

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