Just something I wrote for fun over the last few days. RPG adventure/hero theme.
Written for February 2008’s Contest. This piece was meant to be a theme for an arch-villain’s lair, a walking, living castle with all sorts of morbid things contained within. The walls of this theoretical castle are covered in human skeletons, and the floor is crawling with all sorts of malicious beasties. I meant for this to have sort of a feeling of a final dungeon of sorts, and I wanted it to feel pretty epic too, and I think I succeeded. This is also meant to loop.
This is a one-hour-compotune I wrote, where I started composing immediately after playing Mega Turrican. So this is my take on Chris Huelsbeck’s awesome style. Also, I used VOPM for the synths and lofimat on the drums to give it the Sega Megadrive sound. A bit short but so are most chiptunes, plus it was made in an hour [okay well more like 45 minutes]. Enjoy!
This piece was written for the music competition in February of 2008. The theme was “Castles”. I envisioned ruins of an old castle with the history written on its walls. The castle’s history involves wars, kings, and heroes of myth and magic. When you walk through these ruins, you can almost feel and experience the lore and history of the ancient kingdom now gone from this world.
It’s a battle theme that would fit a jungle/ruins/tribal type scenario.
Made for a Mansion of some sort.
A schemey/plotty, kind of sinister theme. By vision was
An epic castle theme.